| | | | | |
|---|
Send Heartbeat while not logged in | system | Hello#<client_destination>
For Rest Command { "data": { "type": "HELLO#<client_destination>", "body": "null", "sessionUrl": "<sessionUrl>", "callbackFqdn": "<callbackFqdn>", "callbackEndpoint": "<callbackEndpoint>" } } |
| System Status |
|
Send Heartbeatwhile logged in | system | Beat#<client_destination>
|
| System Status |
|
Connect AgentID with Client Unique Name | agent_info | Connect#<agent_login_Id>
For Rest Command
{
"data": {
"type": "Connect#<agent_login_Id>",
"body": "<client_destination>,<agent_password>",
"sessionUrl": "<sessionUrl>",
"callbackFqdn": "<callbackFqdn>",
"callbackEndpoint": "<callbackEndpoint>"
}
}
| <client_destination>,<agent_password>
If SSO enabled
<client_destination>,<agent_password>,<SSO>
| Connect Status SUBSCRIPTION_FAILED | No response Note We will pass SSO as a third parameter if the user is SSO Enabled, otherwise, we will send two parameters as we are sending previously |
Agent Login | agent_state | Login#<agent_login_Id>
For Rest Command
{ "data": { "type": "Login#<agent_login_Id>", "body": "<agent_password>,<agent_extension>", "sessionUrl": "<sessionUrl>" } } | <agent_password>,<agent_extension>
| Agent State, Agent Info Dialog State, |
|
Mobile Agent Login | agent_state | MobileAgentLogin#<agent_login_Id>
For Rest Command
{ "data": { "type": "MobileAgentLogin#<agent_login_Id>", "body": "<agent_password>,<agent_extension>,<agent_phone>,<connection_mode>", "sessionUrl": "<sessionUrl>" } } | <agent_password>,<agent_extension>,<agent_phone>,<connection_mode> | Agent State, Agent Info Dialog State, | Only on UCCE but not tested yet. Set connection mode to “true” for “call by call”, “false” for “nailed connection”. |
Agent Logout | agent_state | Logout#<agent_login_Id>
|
| Agent State | Supervisor Command |
Make agent ready | agent_state | MakeReady#<agent_login_Id>
|
| Agent State |
|
Make agent not ready | agent_state | MakeNotReady#<agent_login_Id>
|
| Agent State | Supervisor Command |
Get agent current state | agent_state | GetState#<agent_login_Id>
|
| Agent State Dialog State |
|
Not Ready with reason code | agent_state | MakeNotReadyWithReason#<agent_login_Id>
| <agent_reason_code>
| Agent State |
|
Make a call | agent_call | MakeCall# <agent_login_Id>
| <Other_Party_Extension_Number>
| Agent State Inbound Call |
|
Answer a call | agent_call | AnswerCall# <agent_login_Id>
| <Dialog_ID>
| Inbound Call |
|
Hold a call | agent_call | HoldCall#<agent_login_Id>
| <Dialog_ID>
| Inbound Call Agent State |
|
Unhold a call | agent_call | RetrieveCall#<agent_login_Id>
| <Dialog_ID>
| Inbound Call Agent State |
|
Release a call | agent_call | ReleaseCall#<agent_login_Id>
| <Dialog_ID>
| Inbound Call Agent State |
|
Get Agent Wrap-up Reason Codes | agent_work | wrapupreasoncode#<agent_login_Id>
|
| Reason Codes |
|
Get Agent Logout Reason Codes | agent_state | reasoncodelogout#<agent_login_Id>
|
| Reason Codes |
|
Get Agent Not Ready Reason Codes | agent_state | reasoncodenotready#<agent_login_Id>
|
| Reason Codes |
|
Blind Transfer | agent_call | Transfer_sst#<agent_login_Id>
| <Other_Party_Extension_Number>,<Dialog_ID>
| Agent State Inbound Call Consult Call Inbound Call New Inbound Call Consult Call For UCCX Inbound Call Agent State New Inbound Call
| Used only in UCCE, will update later. |
Consult Call
| agent_call | ConsultCall#<agent_login_Id>
| <Other_Party_Extension_Number>,<Dialog_ID>
| Consult Call |
|
Consult Initiation
| agent_call | ConsultCall#<agent_login_Id>
| <Other_Party_Extension_Number>,<Dialog_ID>
| Consult Call |
|
Consult Transfer
| agent_call | TransferCall#<agent_login_Id>
| <agent_extension>,<Dialog_ID>
| Transfer Call |
|
Complete Conference | agent_call | Conferencecall#<agent_login_Id>
| <agent_extension>,<Dialog_ID>
| Conference Call |
|
Get Dialog State | agent_dialog | getdialogstate#<agent_login_Id>
| <Dialog_ID>
| Dialog State |
|
Update Dialog Wrap-up Codes | agent_dialog | wrapup#<agent_login_Id>
| <Wrapup_Reason>,<dialog_id>
|
| No response is received when this event is called. |
Logout with Reason | agent_state | logoutwithreason#<agent_login_Id>
| <ReasonCode>
| Agent State |
|
Abrupt Agent Disconnection | agent_state | force_logout#<agent_login_Id>
|
| Agent State | Had do send this message in backend but the output is same as of in Expected Output |
Get Dialog State Controls | agent_dialog | getdialogstatecontrols#<agent_login_Id>
| <Dialog_ID>
|
| Not Implemented yet |
Make Work Not Ready | agent_state | makeworknotready#<agentID>
|
|
|
|
Make Work Ready | agent_state | makeworkready#<agentID>
|
|
|
|
Get Dialog Participants | agent_call | getDialogParticipants#<agent_login_id>
| <dialog_id>
|
|
|
Get Logged in Agents | agent_call | getallagents#<agent_login_id>
|
| Get All Agents |
|
Update Dialog Variable | agent_call | update_call_variable#<agent_login_Id>
| <dialog_id>,<variable_name=variable_value>
| Inbound Call | Will receive this InboundCall event with updated call variables |
Pause Zoom Call Recording | zoom | ZOOMPauseRecording#<agent_login_Id> |
|
|
|
Resume Zoom Call Recording | zoom | ZOOMResumeRecording#<agent_login_Id> |
|
|
|
Refresh | agent_state | refresh#<agent_login_Id> |
|
|
|
Get Team and Global Phonebooks | phonebook | GetPhonebooks#<agent_login_id>
|
| Phonebooks |
|
Get Team Phonebooks | team_phonebooks | GetTeamPhonebooks#<agent_login_id> | <TeamID> | TeamPhonebooks |
|
Get Contacts of a Phonebook | contacts | GetPhonebookContacts#<agent_login_id>
| <PhonebookID>
| Contacts |
|
Accept Outbound Preview Call | agent_call | AcceptOutboundPreview#<agent_login_id> | <dialog_id>,<ACCEPT>
| Before Call Accepted Agent State (RESERVED) Agent State (RESERVED_OUTBOUND_PREVIEW) NewOutboundPreviewCall Inbound Call(ACTIVE) Inbound Call(ACTIVE) After Call Accepted Inbound Call(ACCEPTED) Inbound Call(INITIATING) Inbound Call(DROPPED) Inbound Call(INITIATING) Inbound Call(INITIATED) Print Message Inbound Call(ACTIVE)
Call Type (OUTBOUND)
| Pass ACCEPT as a second parameter if you want to accept a preview outbound call |
Reject Outbound Preview Call |